After a long time, I sat down to play the Hari Raid game again today. As before, the game's environment, graphics, and battle atmosphere attracted me like old times. As soon I entered the game, I saw that my profile was now level 13, and the fight against the monster Redmoon had begun. I mean field is heating up in a fierce battle!
Today I played a total 7 rounds. I tried change my strategy in each round—sometimes I increased my attack, sometimes I focused on defense. Especially when using the Attack button games sound effects and visual impact were quite nice. When I see the damage dealt increasing with each attack, there is a kind of excitement, as if I were really fighting a monster.
The design of the Redmoon character was also great—made in the form of a strong female warrior, whose presence creates a terrifying yet attractive atmosphere in the game's story. At the end of each round, when I see my damage being calculated and I am slowly moving up the rank list, my interest in playing more increases.
Overall, playing Hari Raid again after a long break was quite an enjoyable experience. The new update of the game, the monster design and the point system have improved even more. In the coming days, I will try to play more rounds and take my rank higher by completely defeating “Redmoon










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